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BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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#include <bse/bsecxxvalue.hh>Go to the source code of this file.
Classes | |
| struct | Bse::Arg< T > |
Namespaces | |
| namespace | Bse |
The Bse namespace contains all functions of the synthesis engine. | |
Defines | |
| #define | BSE__SPECIALIZE(TYPE, vtype, tok, GCast, SCast) |
Variables | |
| Bse::bool | |
| Bse::b | |
| Bse::no_cast | |
| signed | Bse::int |
| signed | Bse::i |
| Bse::uint | |
| signed | Bse::long |
| signed long | Bse::num |
| signed long | Bse::n |
| Bse::float | |
| Bse::real | |
| Bse::r | |
| Bse::double | |
| Bse::gpointer | |
| Bse::pointer | |
| GParamSpec | Bse::pspec |
| GParamSpec | Bse::P |
| Bse::string | |
| Bse::s | |
| char | Bse::const_cast< char * > |
| GObject | Bse::object |
| GObject | Bse::O |
| BseObject | Bse::reinterpret_cast< BseObject * > |
| BseObject | Bse::reinterpret_cast< GObject * > |
| BseItem | Bse::reinterpret_cast< BseItem * > |
| BseSource | Bse::reinterpret_cast< BseSource * > |
1.7.6.1