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BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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#include <bse/bseenginenode.hh>Go to the source code of this file.
Classes | |
| struct | EngineCycle |
| struct | EngineQuery |
| struct | EngineSchedule |
Defines | |
| #define | BSE_ENGINE_SCHEDULE_NONPOPABLE(schedule) |
Functions | |
| EngineSchedule * | _engine_schedule_new (void) |
| void | _engine_schedule_clear (EngineSchedule *schedule) |
| void | _engine_schedule_destroy (EngineSchedule *schedule) |
| void | _engine_schedule_consumer_node (EngineSchedule *schedule, EngineNode *node) |
| void | _engine_schedule_secure (EngineSchedule *schedule) |
| EngineNode * | _engine_schedule_pop_node (EngineSchedule *schedule) |
| SfiRing * | _engine_schedule_pop_cycle (EngineSchedule *schedule) |
| void | _engine_schedule_restart (EngineSchedule *schedule) |
| void | _engine_schedule_unsecure (EngineSchedule *schedule) |
1.7.6.1