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BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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| copy_deep() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| copy_shallow() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| object() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| ObjectHandle() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| ObjectHandle(GObject &object) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| ObjectHandle(const ObjectHandle &oh) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| operator=(GObject &object) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| operator=(const ObjectHandle &oh) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| ref() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| take(GObject *object) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| unref() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
| value_get(const GValue *value) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline, static] |
| value_set(GValue *value, const ObjectHandle &self) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline, static] |
| ~ObjectHandle() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
1.7.6.1