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BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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Go to the source code of this file.
Classes | |
| struct | GslProgressState |
| class | Bse::TickStamp |
| class | Bse::TickStamp::Wakeup |
| struct | Bse::TickStamp::Update |
Namespaces | |
| namespace | Bse |
The Bse namespace contains all functions of the synthesis engine. | |
Defines | |
| #define | GSL_N_IO_RETRIES |
Typedefs | |
| typedef guint(* | GslProgressFunc )(gpointer data, gfloat pval, const gchar *detail, GslProgressState *pstate) |
| typedef TickStamp::WakeupP | Bse::TickStampWakeupP |
Functions | |
| void | gsl_init (void) |
| const gchar * | gsl_byte_order_to_string (guint byte_order) |
| guint | gsl_byte_order_from_string (const gchar *string) |
| BseErrorType | gsl_error_from_errno (gint sys_errno, BseErrorType fallback) |
| BseErrorType | gsl_error_select (guint n_errors, BseErrorType first_error,...) |
| BseErrorType | gsl_file_check (const gchar *file_name, const gchar *mode) |
| GslProgressState | gsl_progress_state (gpointer data, GslProgressFunc pfunc, guint precision) |
| void | gsl_progress_notify (GslProgressState *pstate, gfloat pval, const gchar *detail_format,...) |
| void | gsl_progress_wipe (GslProgressState *pstate) |
| guint | gsl_progress_printerr (gpointer message, gfloat pval, const gchar *detail, GslProgressState *pstate) |
| void | _gsl_init_fd_pool (void) |
| void | _gsl_init_data_caches (void) |
| void | _gsl_init_loader_gslwave (void) |
| void | _gsl_init_loader_aiff (void) |
| void | _gsl_init_loader_wav (void) |
| void | _gsl_init_loader_oggvorbis (void) |
| void | _gsl_init_loader_mad (void) |
| void | bse_init_loader_gus_patch (void) |
| void | bse_init_loader_flac (void) |
1.7.6.1