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BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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Structure for submission of user interface messages from BSE. More...
import "bseapi.idl";
Public Member Functions | |
| std::string | __aida_type_name__ () const |
| Rapicorn::Aida::TypeCode | __aida_type_code__ () const |
| bool | operator== (const UserMessage &other) const |
| bool | operator!= (const UserMessage &other) const |
| void | operator<<= (Rapicorn::Aida::Any &any) |
Public Attributes | |
| UserMessageType | type |
| Severity classification for this message. | |
| String | title |
| Usually GUI window title. | |
| String | text1 |
| Primary message to the user, should be limited to 80-100 chars. | |
| String | text2 |
| Explanatory (secondary) message no limitations recommended. | |
| String | text3 |
| Possibly (technical) details or machine error message. | |
| String | label |
| Message class label, used to enable/disable this type of message. | |
Friends | |
| void | operator<<= (Rapicorn::Aida::Any &any, const UserMessage &rec) |
Structure for submission of user interface messages from BSE.
1.7.6.1